AI Insights · Timothy · October 2021
Top 5 Ultracasual Games on iOS in Finland Q3 2021
In Q3 2021, the top 5 ultracasual games on iOS in Finland showcased varied performance trends in weekly downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends for the top ultracasual games on the iOS platform in Finland. Here's a breakdown of their performance based on data from Sensor Tower.
Magic Slime: Antistress & ASMR by Finger Art Games saw a fluctuating weekly revenue, peaking at $216 in early July and ending the quarter at $199. Weekly downloads were modest, hitting a high of 10 in late August. Active users gradually declined from 199 at the start of the quarter to 125 by the end.
Slime it: Slime Game Simulator from Slime4Fun experienced a varied weekly revenue, peaking at $65 in early August but dropping to zero by the end of September. Downloads were minimal, with a notable high of 54 at the quarter's start. Active users consistently decreased from 321 to 148 over the quarter.
Draw it by Kwalee Ltd showcased consistent weekly revenue early in the quarter, with a peak of $51 in mid-July, but saw a sharp decline to zero by September. Downloads followed a similar pattern, starting strong at 243 in mid-July and dropping to 21 by the end of September. Active users peaked at 597 in mid-July before declining steadily to 106 by the quarter's end.
Antistress - Relaxing games by Moreno Maio had a steady but low revenue flow, peaking at $39 in late August. The game had no notable downloads or active user metrics available for this period.
Goo: Slime simulator, ASMR from Exomind LTD showed a steady revenue increase from $32 at the start of the quarter to $37 by the end. Downloads were minimal, with a notable high of 73 in late June. Active users also started at 77 and saw a decline, ending the quarter with 32.
For more detailed insights and trends, visit Sensor Tower.